Friday, April 18, 2008

COSMIC GAME - BBM Edition

Congratulations! You are participating in the amazing Cosmic Game, special Big Blue Marble Edition. This may be your blessing but it can also be your curse, it is up to you.
It is always up to you. Real YOU that is.

Nobody really knows how and when the game begun but BBM is considered to be the trickiest edition ever. Actually some of your fellow players have been playing the game for quite some time now, they wasted hundreds of lives to no avail -they are still stuck on the same level. Normally the game is played throughout BBM Kingdom and it starts on 3D level.
Which level of BBM kingdom is ruled by the Perpetual Slumber. The state also known as The Big Sleep, in it the players dream they have a purpose, some dream of love, some lust while other dream noble deeds and creation, some wage wars and annihilate. While some dream of God the others dream of Satan....
Well, the possibilities are virtually endless, nevertheless all this is still nothing but a dream. A dream within a dream.

Of course all these dreamed achievements simply don't count from the game point of view. Gamers can squander lifetimes, hundreds of them sleepwalking like this, but still - they will always start on the same level where they started the game for the first time. Scary eh?

The only possible role to start Cosmic Game in BBM edition is a Zombie, there is no other option or role. But there are two distinctions within the Zombie rank, each of them with entirely different possibilities.
Based on individual DNA pattern and vibrational frequency the player can get to play either in the
role of a Frozen Corpse, or in the role of Warmblooded Zombie. Being Warmblooded Zombie is definitely an advantage from the game's final point of view but this gives player no guaranties whatsoever as many Warmblooded Zombies never get to the final and can easily turn into Frozen Corpses at any stage of the game. Playing the game as a Warmblooded Zombie is much more difficult then playing it as a Frozen Corpse. Halil Gibran describes this difficulty:

"It is said that unsophistication makes a man empty and that emptiness makes him carefree. This may be true among those who were born dead and who exist like frozen corpses, but the sensitive boy who feels much and knows little is the most unfortunate creature under the sun because he is torn by two forces. The first force elevates him and shows him the beauty of existence through a cloud of dreams; the second ties him down to the earth and fills his eyes with dust and overpowers him with fears and darkness..."

All players begin with much life force, but as soon as the game clock starts ticking this life force starts to dissipate, eventually it is all spent and the player dies.
Then he can come and play again, generally. There are some instances where this is not possible.
Most of the players will turn into Vampyres at the very begining of the game. They are deluded into thinking that they can prolong their game time by sucking the life force of other players. This is of course wrong but it comes naturally
at Zombie level, such is the design of the game. Though some of the Vampires can become pretty powerfull we must never forget this is a trap and game's dead end.

The only real chance Warmblooded Zombie has in BBM Game , is to wake up and stay awake. Depending on their individual frequency and pure chance Warmblooded Zombies will be hit at least once in their lifetime with a Beam of Light. This beam of light is rolling across the BBM Kingdom, originating from few lighthouses randomly scattered across the Kingdom. These lighthouses are always lit thanks to the Keepers of Eternal Flame. To make things more difficult there are also many false beacons in the Kingdom. The Keepers of The Eternal Flame are the busiest creatures in the Kingdom, but they can only do so much for the darkness in the Kingdom is thick and sticky while false beacons shine in myriad of dazzling colors.
Encountering the beam of Eternal Flame can precipitate Awakening. Unfortunately Awakening can last only few moments before the player goes back to slumber. Such is the BBM Kingdom, Perpetual Slumber is like the force of gravity and players have to spend considerable amounts of life force in order to stay awake. Most of the Kingdom is riddled with Oblivion Flowers which blossom practically everywhere. They don luscious and sweet but intoxicating scent which will numb the player back into the sleep.
In addition BBM Kingdom is populated with the host of strange and different creatures.

Syrens, mermaids and mermen, with their beautiful song, Bluebeards and des belles dames sans merci to name just a few. Players have to master each of these creatures in order to progress on to the next level of the game. Many players remain forever in the embrace of such creatures, turned to stone.

After awakening, the best chance to stay awake is to start collecting little flames and little mirrors which can be found along the way. These represent the level of awareness applied in various emotional states and self observational skills. Both are difficult to collect and if they are not collected constantly along the way even those acumulated over long period of time will slowly disappear.
After certain number of collected flames and mirrors the gamer may become a Vampire Slayer and his or her life force will no longer be endangered by vampires encountered along the way. But Vampire Slaying is tricky business and has large requirement in flames and mirror supply.
After he has been awaken and accomplished the Vampire Slayer level it is imperative player pretends he is still asleep. This is especially true when in presence of other Zombies. Otherwise the Game automatically resets to the hardest mode possible which can bring much suffering and usually results in player loosing all hard eraned powers and succumbing again to the Perpetual Slumber.

A very big number of flames and mirrors can open the the Door of Conscious Love. This is probably the biggest achievement in the entire Game and very few players have ever reached this level. For being attained by only chosen few The Door of Conscious Love become the myth giving incentive and inspiration to the weary players .

Finding the Bee Hive is another blessing one can receive in BBM Edition. This is the step that should, but rarely does, follow the awakening and same as the awakening it is determined mostly by vibrational frequency of the player.
The Bee Hive is the symbol for the group of other awakened players who are connected based on the 4th Way Teachings. The Bee Hive can provide powerful protection throughout the entire 3 D level, and it does not only help to accumulate large number of flames and mirrors but can also significantly increase the life force of the player. There is only one prerequisite - the player must enter Bee Hive in their birthday suit otherwise they will never reap the benefits of everything the Bee Hive has to offer. Those who enter in any other way leave the Bee Hive sooner or later. Players that once leave the Bee Hive stand very little chance in finding their way back.

These are all the rules of the game I managed to gather so far.
How does 3D level end and what are the next challenges?!
Well I don't have the answers, I still haven't even figured out all the challenges of this level. It has been rumored that completion of 3D level puts you at the begning of 4D level as a Dragon Slayer . But something tells me it is useless to contemplate Dragon Slayer Level without all necessary tools that need to be collected. It also seems to me collecting the flames and mirrors, patiently and diligently will definitely bring some new tools.


So far I mapped the following:
  • Successfully finding your way through The Dungeons of Unholy Hungers (designed by Dame Barbara Hort) will bring you a big bunch of flames.
  • Then there is The Hall of Mirrors built by knight Golomb where you can stay Trapped forever or emerge on the other side also with hefty number of flames.
  • Crossing the vast Field of Jonquil Cousins once mapped by Pressman Spouses can bring you many flames but beware -many of the players are still sleeping in the Cousins embrace.
  • Also, Every serious player should try to find The Cave of Poneros...
but wait I am already giving away too much, I don't wont to spoil the game for anyone! If you give your best I am sure you will succeed...
Onward ... into the night!

2 Comments:

Anonymous Anonymous said...

i've read your blog lately, and i can only say: - it's a great refreshment! i would appreciate, if you share with me a little bit more information about flames and mirrors... these are allegories for ??? thaks in advance.

June 26, 2008  
Anonymous Anonymous said...

A wonderful metaphor. I've been struggling to find flames and mirrors myself. Unfortunately, the teachings of Dame Hort and Knight Golomb are not easily available here in Terra Brasilis. On the other hand, the widespread and brilliant elucidations of the Jadczyk Spouses are helping me through the mantle of shadows.

December 15, 2008  

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